package de.tum.in.softwareengineering1.ws201112.team11.gameframework.base;

import java.util.List;

import de.tum.in.softwareengineering1.ws201112.team11.gameframework.model.IGame;

public abstract class BaseGame implements IGame{
	
	private BaseLevelOfDifficulty selectedLevel;
	private List<BaseLevelOfDifficulty> availableLevel;
	private List<BaseOption> options;

	public List<BaseOption> getOptions() {
		return options;
	}

	public void setOptions(List<BaseOption> options) {
		this.options = options;
	}

	public List<BaseLevelOfDifficulty> getAvailableLevel() {
		return availableLevel;
	}

	public void setAvailableLevel(List<BaseLevelOfDifficulty> availableLevel) {
		this.availableLevel = availableLevel;
	}

	public BaseLevelOfDifficulty getSelectedLevel() {
		return selectedLevel;
	}

	public void setSelectedLevel(BaseLevelOfDifficulty selectedLevel) {
		this.selectedLevel = selectedLevel;
	}

}
